Audi R8 iRay 2
The book how to model this car is available at: http://www.ak3d.de
3D Animation: http://youtu.be/Y27S-oIPZqU?hd=1
After two years of hard work in every minute of my sparetime, its done: A complete tutorial book, written from an 3d artist for 3d artists to share some 3D techniques with the community:
http://www.ak3d.de/sonstiges/2011/CGS_04.jpg
Think of this book as a complete highres 3d model, but described in words, icons and screenshots.
With this book you will get the know how to build a highres 3d model of an Audi R8 in single span Nurbs geometry for still renderings or animation. I created this HD animation with the 3d model of the book:
http://youtu.be/Y27S-oIPZqU?hd=1
Here are some frames of the animation:
http://www.ak3d.de/sonstiges/2011/CGS_01.jpg
http://www.ak3d.de/sonstiges/2011/CGS_02.jpg
I have used 3ds max for animation, Vue xStream for the whole seaside surrounding and of course Rhinoceros to create the final 3d model of the Audi R8. No HDR images are used, just a real complete 3d scene with a vue athmosphere. Even the clouds are rendered. It took nearly 4 months to render the whole sequence on 20 CPU Cores with 24GB RAM on each machine.
This 3D model is the result, after you have absolved this 624 pages tutorial book - 3D modeling with Rhinoceros. Its available as direct download eBook or as real Book here:
http://www.ak3d.de
Here is the final tutorial state from a different point of view:
http://www.ak3d.de/sonstiges/2011/CGS_03.jpg
For this still renders I used iRay for the first time and nearly no photoshop. iRay is unbiased and GPU and CPU accelerated. I think this is the future of rendering! Of course without a proper filleted and blended geometry, no renderer can do its job perfectly, so this is why Nurbs modeling was always interesting for me. So I wrote this book to bring the awesome possibilities of Nurbs modeling closer to the 3D Artist that are mainly in the topic of visualisation. Every single chassis part of this model has full depth and every edge is blended with G2 quality. So this model should work for close ups and highres renders, too.
In this complete step by step guide, every single modeling working step is illustrated with a screenshot, the icon of the tool and a description what to do. You will learn a lot while making this tutorial.
Hope you like it,
Andre
André Kutscherauer 27/05/2011 22:50
Víelen Dank. Die vier Monate waren die Rechenzeit auf nem 8core und nem 12 core Rechner. Die Zeit kam mir sehr gelegen, da das Layout und finishing vom Buch noch zu machen war... Deswegen hab ichs auf meinen Rechnern rechnen lassen. Zum Schluss war das Redern schneller fertig, als ich das Buch schreiben konnte. ;-)Rilo Naumann 27/05/2011 22:44
Der Film ist ja unglaublich - da steckt Arbeit drin!Aber 4 Monate auf 20 highend cores mit je 24 GB !!! -
für den Renderpark hätte man sich ja auch 2 - 3 solcher Kisten zulegen können :-)
Das ist doch ein bischen sehr heftig - kann ich gar nicht recht verstehen. Vermutlich war das Landschaftsmodelling und der real sky etc. auch sehr aufwändig...
Aber in jedem Fall - Hut ab!!!
lg Rilo
Carola P. 25/05/2011 19:40
*rrrrrrrrrrrrrrrrrr*;)
Bastian Kienitz 24/05/2011 22:30
einfach nur noch klasse,,Peter Härlein 24/05/2011 21:45
Ein Traum von einem Auto. Klasse in Szene gesetzt.Gruß, Peter